David Bastida
David Bastida
Unreal · Real‑Time · Immersive
Cinematic Portfolio

Unreal Cinematic Artist & Interactive Designer

Unreal cinematics + interactive prototypes. AAA-quality visuals focused on science-fiction environments, real-time VFX, and Niagara-driven effects.

I have over 5 years of experience in design and marketing, which helped me build a strong foundation in visual storytelling, composition, and communication. Over time, my focus naturally evolved toward what I truly love: cinematics, VFX, lighting, and high‑quality texturing for real‑time environments.

I studied design for four years, a journey that turned this field into more than just a profession for me. I see it as a craft for building worlds, atmospheres, and immersive experiences. My work is not only technical production, but the creation of spaces that convey emotion, scale, and visual magic.

My main goal is to connect with people who are passionate about film and video games, creating real‑time cinematic pieces that feel alive, immersive, and memorable—bridging the gap between interactive technology and cinematic storytelling.

UE5
Lighting
Interactive
Featured Cinematic

Unreal Cinematics

Real‑time cinematic projects · Unreal Engine 5

Assets

3D Props

Props and assets used for cinematics and interactive experiences in Unreal Engine.

Espada Sci‑Fi

GLB PBR Game Ready

Prop created for visual tests and cinematic work in Unreal Engine.

Sword Usage Demo

Realtime Unreal Engine Cinematic

Real‑time demonstration showcasing the sword in action, including animation, lighting response, and cinematic usage inside Unreal Engine.

Technical notes
  • Realtime demo focused on animation readability + cinematic motion.
  • Lighting pass to showcase material response (metal/roughness).
  • Camera moves + framing to sell scale and impact.
  • Render/recording tuned for stable playback and clean details.

New model coming soon

GLB PBR Game Ready

Short description of the model (props, environment, etc.).

New model coming soon

GLB Hard Surface UVs

Another description (e.g. sci‑fi weapon, vehicle, set dressing).

Capabilities

Skills

Environment + Kitbashing
LOD / Optimization
PBR Materials
Sequencer + Cameras
Sound + VO sync
UI Motion
Contact

Let’s build something

Get in touch for collaborations, freelance, or full-time opportunities.

Loading UFO…

David Bastida

Unreal Cinematic Artist

Cinematics · Lighting · Animation · Interactive Experiences